

BASIC GAMES DISC

by John Filsak

The programs on this disc can all be accessed from the menu program.
Load up BASIC, insert this disc in the A: drive and type RUN "MENU" [RETURN].
You should then see a list of the programs, with brief descriptions, and
one of them highlighted.  The up and down arrow keys will move the
highlighting, and pressing [RETURN] will cause the highlighted program
to be run.  When it finishes you will be returned to the menu.

Most of the programs have a starting screen which gives instructions.
The games are described below:

Aerial Antics:
  An "arcade game" in which you have to deliver television aerials to houses.
  The houses and aerial store are accessed by moving various ladders around the
  screen.  Falling off anything could cost you a life, and falling on to a TV
  aerial could undo all your hard work.  Use arrow keys for moving around, and
  O and P for pushing ladders.

Battleships:
  The old schoolboy favourite, played against your PCW.  Both of you position
  your fleets, then you shoot missiles at each other.  Vertical vessels are 
  positioned from the bottom up, and horizontal ones from the left.  Cheating
  (or mistakes) could show you a few undocumented error messages!

Burglar Bill:
  Another "arcade game" - for the intellectually minded!  Your task is to break
  into the bank offices and steal the contents of the safes (some of them may be
  empty).  The bank's door and all the safes are protected by a "Mastermind"-style
  combination, which you have to solve in five goes.  You can move around in the
  building only by shifting and piling up the items of furniture.  You can carry
  one item at a time.  A good discipline to practise is stepping off a moving lift.
  Be warned: anything other than total success in the task will lead to a long
  prison sentence!

Car Park:
  The mundane task of parking your car in a multi-storey car-park is enlivened
  in this game by the presence of a ghost vehicle which hides in your exhaust
  fumes, ready to pounce and take one of your lives from you.  You drive around
  the car park, and, as you do, you will operate hidden switches in the floor
  which reveal the contents of the parking areas.  They may look similar, but
  there are some differences.  Some will contain extra lives, others a shield
  against the ghost car, others extra points.  All the points must be collected
  before you can obtain a key, which enables you to enter the square containing
  an up-arrow (^) - the way to the next level.  Only on the top level will you
  find a vacant parking-space.  Move around using O and P for left and right,
  and S and X for up and down.

Fly Race:
  David Coleman once said that he could find pleasure in any kind of sport, so
  long as it was competitive - even in flies racing up a window.  So here we
  have the Great Fly Race, where all the members of your family can be involved
  in backing one of five flies to win the race up the screen.

Biblical Hangman:
  Jehoshaphat, Abinadab, Zimri ... they're all in there, along with 217 other
  biblical characters in this classic game of hangman.  An ideal complement to
  the disc version of the Holy Bible.

Mastermind:
  This is the game where you have to guess a sequence of colours, with clues
  to their identity coming from little black or white pegs.  The PCW isn't very
  good at colour, however, so in this game you have to guess a sequence of four
  or five numbers.  Clues come from open or filled blobs.

Post-Haste:
  Another "arcade game".  You have to collect letters from pillar boxes and
  deliver them to houses.  But beware: the screen is patrolled by vicious dogs
  and some of the ground is dangerous to walk on.  The houses are often situated
  in crazy or dangerous positions, but you are able to climb up and down
  telegraph poles, and can jump quite well, so you can get to them all.  Move
  around using the arrow keys or Z,X,K and M.  A good manoevre to practise is
  the long jump; you won't get far without it.  The program is too long to fit
  into one file, and loads all parts of itself into drive M:.  It needs about 22K
  of free space there, so please make sure it is available.

Solitaire:
  Instead of a tray full of easily-lost little pegs, why not use your PCW, which
  is very careful to protect its property.  Remove one peg from the middle, and
  then, by judicious jumping, end up with just one peg left - in the middle.
  It's easy, when you know how (but I wish somebody would tell me)!

Table-Tester:
  One for the youngsters, this, with its simple testing of the multiplication
  tables up to 12.  Simply select your table, using the arrow keys and pressing
  [RETURN], then type in your answers.  Enter your answers using [RETURN].  A
  wrong answer can be deleted before pressing [RETURN] by using the <DEL key.

Widget Factory:
  In this final game you have been employed by a widget manufacturer because of
  a conveyor belt malfunction.  Widgets are falling through holes to the floor,
  where they get smashed to smithereens.  As widgets are very valuable items,
  you have been retained to operate two heavy and slow-moving trucks to catch
  them before they fall.  For this task you will be paid £10 per widget, with
  a bonus if you catch more than 50.  But don't miss more than 10, or your
  employment prospects will receive a severe set-back.  Move the left-hand truck
  with Z and X, and the right-hand one with / and ©.
 disc can all be accessed from the menu program.
Load up BASIC, i